Coming from SmGF
If you built for Sexting my GF / Twin Problems, welcome. Same storytelling brain, different packaging.
Big differences
| Unity / SmGF | Sexter |
|---|---|
Folder mod + mod.json | Creator Studio story in the DB |
| Drop files in Conversations/ | Ink editor + chapters in the browser |
| Mods app on the phone | Library on sexter.io |
docs.unzipped.games | This wiki for Sexter features |
RunCommand("install-injector") | ~ InstallApp("injector") |
<side-story-…> | <side-conv-…> |
Manual EXTERNAL headers | Injected for you |
The old docs site is still correct for the Unity game. Don't mix the two blindly.
What still feels the same
- Ink knots, choices, diverts
- Image tags by id (Studio media library instead of an Images folder)
- Side stories / side conversations interrupting the main chat
- TheGram-style social apps (expanded here: FansOnly, Swiper, etc.)
- Waits and typing-style pacing
What to rewrite first
- Replace
RunCommandinstall lines withInstallApp/UninstallApp - Rename
<side-story-…>to<side-conv-…> - Drop dead
EXTERNALblocks (or leave them; compiler cleans platform ones) - Swap
<profilepic-whapp-…>ideas for~ ChangeProfilePic("npc", "imageId") - Re-create characters, media, and modules in Studio instead of copying JSON folders by hand (importers exist for packages; Studio warnings will nag you about leftovers)
New toys worth learning early
- Choices short labels, actions, route emojis
- FansOnly and Swiper
- MIC TAP
- Cinematics +
<endstory> - Publish update notes
Twin Problems
Still a great reference for how a spicy branching chat can feel. The folder layout itself is a Unity-era artifact. Study the Ink habits, rebuild the structure in Studio.
Need the old docs?
docs.unzipped.games for SmGF mod folders, validation, and Unity-only commands.
