Injector and MIC TAP

Last edit 26 Jul 2026, 21:21History

Injector is the "you shouldn't be seeing this" app. MIC TAP is a related capability that puts a mic button in the chat header.

Injector app

ink
~ InstallApp("injector")

Author captures in Studio → Injections: usually two NPCs + an Ink file. Unlock from story Ink:

ink
<inject-secret-call>

That slug must match the injection conversation id.

Found images

Same tag shape, but with a media library id:

ink
<inject-bathroom-leak-pic>

Unlocks into Injector → Found images, and Gallery under an Injections filter. If a conversation inject and a media id share the same string, the conversation wins.

MIC TAP

No home icon. Unlock the capability:

ink
~ InstallApp("mictap")

Upload a short audio clip under Media → SFX. Then:

ink
<injectmic-breathing-loop>
  • Mic button appears in the Whapp header (right of the name)
  • Tap toggles playback; clip loops by default (open-mic feel)
  • A small synth blip plays when the button first appears

Stop from Ink:

ink
<injectmic-stop>

Players can also tap the button to stop. UninstallApp("mictap") clears and stops any active clip.

MIC TAP is main-chain only. Tags in side conversations are ignored for mic state.

If nothing happens

  1. Did you InstallApp("mictap") or "injector" earlier?
  2. Is the module enabled (Injector)?
  3. Does the slug / sfx id match Studio exactly?
  4. Is the SFX actually an audio MediaFile?
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